Spirit Walker

by Matt Mercier

Main

Chapter 1 - The Creation

Chapter 2 - The Three Races

Chapter 3 - Takeover

Chapter 4 - Scott's Adventure

Chapter 5 - Back to the Central Continent

Chapter 6 - The Next Two Shards

Chapter 7 - Backtrack

Chapter 8 - The Final Shard

Chapter 9 - Gimeon Battle

Chapter 10 - Final Fight

Chapter 11 - The New World

Chapter 12 - What Happened Before

Chapter 13 - Donovan and Kilfred

Chapter 14 - The New Scott

Chapter 15 - 2nd Scott's Adventure

Chapter 16 - Blackcastle Island

Chapter 17 - The Four Orbs (Part One)

Chapter 18 - The Four Orbs (Part Two)

Chapter 19 - Encounter at Oval Island

Chapter 20 - Mordalfo and Mystacia Chapter 21 - The Centerpiece           Chapter 22 - The Underlands  

Chapter 23 - Deception 

Chapter 24 - Game Over

Chapter 2

The Three Races

 

The three creations grew and became their own races.  The Andoran looked much like humans, but they had control over magic. 

The Mandons looked almost exactly like Andoran, but they had less magic and grew horns.  The Molers looked nothing like the other two races.  Their body basically consisted of a cylindrical shaped head and a large cone-shaped drill, made of an unknown substance.

They move by waking through the ground, because the bottom part of their body is always underground.  They cannot live in soft ground, so they usually live on mountains, digging tunnels with their drills.  The only one of their buildings is above ground, Castle Mt.Moler, Where the Kingmoler lives.

The Kingmoler is like a regular Moler, but it is twice the size in height, width, and depth.  Also its drill is made of lots of smaller drills in a circle around a larger drill, making up kind of a crown.

And now, on to the legend.

 

 
 

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Copyright 2005,  Matt Mercier

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